[SqueakAudio] Generating "Soothing Sounds"
David N. Smith (IBM)
dnsmith@watson.ibm.com
Mon, 21 Feb 2000 14:15:20 -0500
At 13:18 -0500 2/21/2000, Mark Guzdial wrote:
>I was wondering something this weekend, and thought that maybe this list might have the folk who can point me toward my answer -- though the question is not exactly the main focus of this list.
>
>During a particularly child-noisy point this weekend, I got to thinking about those "pleasant sound" generating gadgets that I see in the stores these days: The ones that generate the sound of falling rain, or whatever.
>
>- How do these work? Are they just playing samples over and over (perhaps in different orders)? Or are they actually synthesizing the sounds?
>
>- If the latter, does anyone have any sample code that can do this kind of synthesis? My preference is for Squeak code, please, but understandable pseudo-code, MATLAB/MATHEMATICA, or even C code would be interesting.
>
>Thanks!
> Mark
Mark:
I've only heard one but it seemed not only to play the same sounds over and over but the rain also had a drip that came just often enough that one would have almost forgotten it. I had to finally get up and turn the *#@%$* thing off.
Dave
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David N. Smith
IBM T J Watson Research Center
Hawthorne, NY
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