[sc-users] 24bit
julio d'escrivan
julio at bitbongo.com
Wed Aug 9 12:27:09 PDT 2006
thank you Sciss, but then is there a way to find out why a 'file
could not be opened' other than just guessing? I tried openRead on
SoundFile and inspecting but that won't work...
I thought maybe because my .aif file was 24 bit it would not open it,
but this is not the case, then... how do I go about finding out why a
file won't open with Buffer.read(s, path) ?
thanks for your help !
Julio.
On 9 Aug 2006, at 11:19, Sciss wrote:
> all sample formats are recognized automatically, be it 8 bit, 16
> bit, 24 bit, or 32 bit. buffers internally always expand to 32 bit
> floating point which means that everything except 32 bit int and 64
> bit float will be represented without additional quantization noise.
>
> best, -sciss-
>
> Am 09.08.2006 um 11:58 schrieb julio d'escrivan:
>
>> Hi List,
>>
>> Is there any way to set SC3 to be able to read 24 bit files ? To
>> record I normally set
>>
>> s.recSampleFormat = "int16";
>>
>> I also know that int24 will record in 24 bit, but... if I want to
>> read a 24 bit file, Buffer.read doesn't give me an option to
>> decide that... and that is how I am loading my sounds...
>>
>> Actually I would like to be able to load 16 or 24 bit...
>>
>>
>> a cursory search of past posts doesn't shed much light here, there
>> was something about lbsndfile supporting wav24bits but that didn't
>> tell me anything...
>>
>> thanks !
>>
>> Julio.
>
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